#ifndef GUARD_METATILE_LABELS_H
#define GUARD_METATILE_LABELS_H

// gTileset_General
#define METATILE_General_Grass               0x001
#define METATILE_General_TallGrass           0x00D
#define METATILE_General_LongGrass           0x015
#define METATILE_General_TallGrass_TreeUp    0x025
#define METATILE_General_Grass_TreeUp        0x00E
#define METATILE_General_TallGrass_TreeLeft  0x1C6
#define METATILE_General_TallGrass_TreeRight 0x1C7
#define METATILE_General_Grass_TreeLeft      0x1CE
#define METATILE_General_Grass_TreeRight     0x1CF
#define METATILE_General_MuddySlope_Frame0   0x0E8
#define METATILE_General_MuddySlope_Frame1   0x0E9
#define METATILE_General_MuddySlope_Frame2   0x0EA
#define METATILE_General_MuddySlope_Frame3   0x0EB
#define METATILE_General_SandPit_Center      0x121
#define METATILE_General_CaveEntrance_Top    0x09F
#define METATILE_General_CaveEntrance_Bottom 0x0A7
#define METATILE_General_RockWall_GrassBase  0x079
#define METATILE_General_RockWall_RockBase   0x07C
#define METATILE_General_RockWall_SandBase   0x091
#define METATILE_General_CalmWater           0x170
#define METATILE_General_RoughWater          0x14E
#define METATILE_General_RoughDeepWater      0x14F
#define METATILE_General_ReflectiveWater     0x0A1

// gTileset_Building
#define METATILE_Building_PC_Off 0x004
#define METATILE_Building_PC_On  0x005

// gTileset_MauvilleGym
#define METATILE_MauvilleGym_RaisedSwitch    0x205
#define METATILE_MauvilleGym_PressedSwitch   0x206
#define METATILE_MauvilleGym_FloorTile       0x21A
#define METATILE_MauvilleGym_GreenBeamH1_On  0x220
#define METATILE_MauvilleGym_GreenBeamH2_On  0x221
#define METATILE_MauvilleGym_GreenBeamH3_On  0x228
#define METATILE_MauvilleGym_GreenBeamH4_On  0x229
#define METATILE_MauvilleGym_GreenBeamH1_Off 0x230
#define METATILE_MauvilleGym_GreenBeamH2_Off 0x231
#define METATILE_MauvilleGym_GreenBeamH3_Off 0x238
#define METATILE_MauvilleGym_GreenBeamH4_Off 0x239
#define METATILE_MauvilleGym_RedBeamH1_On    0x222
#define METATILE_MauvilleGym_RedBeamH2_On    0x223
#define METATILE_MauvilleGym_RedBeamH3_On    0x22A
#define METATILE_MauvilleGym_RedBeamH4_On    0x22B
#define METATILE_MauvilleGym_RedBeamH1_Off   0x232
#define METATILE_MauvilleGym_RedBeamH2_Off   0x233
#define METATILE_MauvilleGym_RedBeamH3_Off   0x23A
#define METATILE_MauvilleGym_RedBeamH4_Off   0x23B
#define METATILE_MauvilleGym_GreenBeamV1_On  0x240
#define METATILE_MauvilleGym_GreenBeamV2_On  0x248
#define METATILE_MauvilleGym_RedBeamV1_On    0x241
#define METATILE_MauvilleGym_RedBeamV2_On    0x249
#define METATILE_MauvilleGym_PoleTop_On      0x250
#define METATILE_MauvilleGym_PoleTop_Off     0x251
#define METATILE_MauvilleGym_PoleBottom_On   0x242
#define METATILE_MauvilleGym_PoleBottom_Off  0x243

// gTileset_PetalburgGym
#define METATILE_PetalburgGym_RoomEntrance_Left  0x210
#define METATILE_PetalburgGym_RoomEntrance_Right 0x211
#define METATILE_PetalburgGym_SlidingDoor_Frame0 0x218
#define METATILE_PetalburgGym_SlidingDoor_Frame1 0x219
#define METATILE_PetalburgGym_SlidingDoor_Frame2 0x21A
#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C

// gTileset_MossdeepGym from R/S
#define METATILE_RS_MossdeepGym_RedArrow_Right        0x204
#define METATILE_RS_MossdeepGym_RedArrow_Left         0x20C
#define METATILE_RS_MossdeepGym_RedArrow_Up           0x20D
#define METATILE_RS_MossdeepGym_RedArrow_Down         0x205
#define METATILE_RS_MossdeepGym_Switch_Up             0x238
#define METATILE_RS_MossdeepGym_Switch_Down           0x239

// gTileset_MossdeepGym from Emerald
#define METATILE_MossdeepGym_YellowArrow_Right        0x250

// gTileset_BrendansMaysHouse
#define METATILE_BrendansMaysHouse_BrendanPC_Off    0x25A
#define METATILE_BrendansMaysHouse_BrendanPC_On     0x27F
#define METATILE_BrendansMaysHouse_MayPC_Off        0x259
#define METATILE_BrendansMaysHouse_MayPC_On         0x27E
#define METATILE_BrendansMaysHouse_MovingBox_Closed 0x268
#define METATILE_BrendansMaysHouse_MovingBox_Open   0x270
#define METATILE_BrendansMaysHouse_BookOnTable      0x293

// gTileset_Shop
#define METATILE_Shop_Laptop1_Normal 0x29D
#define METATILE_Shop_Laptop2_Normal 0x2A5
#define METATILE_Shop_Laptop1_Flash  0x258
#define METATILE_Shop_Laptop2_Flash  0x260

// gTileset_BattleFrontier
#define METATILE_BattleFrontier_CorridorOpenDoor_Top    0x207
#define METATILE_BattleFrontier_CorridorOpenDoor_Bottom 0x20F
#define METATILE_BattleFrontier_Elevator_Top0           0x329
#define METATILE_BattleFrontier_Elevator_Top1           0x32A
#define METATILE_BattleFrontier_Elevator_Top2           0x32B
#define METATILE_BattleFrontier_Elevator_Mid0           0x331
#define METATILE_BattleFrontier_Elevator_Mid1           0x332
#define METATILE_BattleFrontier_Elevator_Mid2           0x333
#define METATILE_BattleFrontier_Elevator_Bottom0        0x339
#define METATILE_BattleFrontier_Elevator_Bottom1        0x33A
#define METATILE_BattleFrontier_Elevator_Bottom2        0x33B

// gTileset_Cave
#define METATILE_Cave_EntranceCover                     0x229
#define METATILE_Cave_SealedChamberEntrance_TopLeft     0x22A
#define METATILE_Cave_SealedChamberEntrance_TopMid      0x22B
#define METATILE_Cave_SealedChamberEntrance_TopRight    0x22C
#define METATILE_Cave_SealedChamberEntrance_BottomLeft  0x232
#define METATILE_Cave_SealedChamberEntrance_BottomMid   0x233
#define METATILE_Cave_SealedChamberEntrance_BottomRight 0x234
#define METATILE_Cave_SealedChamberBraille_Mid          0x235
#define METATILE_Cave_ShoalCave_DirtPile_Large          0x358
#define METATILE_Cave_ShoalCave_DirtPile_Small          0x35A
#define METATILE_Cave_ShoalCave_BlueStone_Large         0x359
#define METATILE_Cave_ShoalCave_BlueStone_Small         0x35B

// gTileset_Pacifidlog
#define METATILE_Pacifidlog_FloatingLogs_Horizontal0      0x250
#define METATILE_Pacifidlog_FloatingLogs_Horizontal1      0x251
#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal0 0x252
#define METATILE_Pacifidlog_HalfSubmergedLogs_Horizontal1 0x253
#define METATILE_Pacifidlog_SubmergedLogs_Horizontal0     0x254
#define METATILE_Pacifidlog_SubmergedLogs_Horizontal1     0x255
#define METATILE_Pacifidlog_FloatingLogs_Vertical0        0x258
#define METATILE_Pacifidlog_FloatingLogs_Vertical1        0x260
#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical0   0x259
#define METATILE_Pacifidlog_HalfSubmergedLogs_Vertical1   0x261
#define METATILE_Pacifidlog_SubmergedLogs_Vertical0       0x25A
#define METATILE_Pacifidlog_SubmergedLogs_Vertical1       0x262
#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Top        0x2AA
#define METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom     0x2B2

// gTileset_Fortree
#define METATILE_Fortree_LongGrass_Root                   0x208
#define METATILE_Fortree_BridgeOverGrass_Raised           0x24E
#define METATILE_Fortree_BridgeOverGrass_Lowered          0x24F
#define METATILE_Fortree_BridgeOverTrees_Raised           0x256
#define METATILE_Fortree_BridgeOverTrees_Lowered          0x257
#define METATILE_Fortree_SecretBase_LongGrass_TopLeft     0x279
#define METATILE_Fortree_SecretBase_LongGrass_TopMid      0x27A
#define METATILE_Fortree_SecretBase_LongGrass_TopRight    0x27B
#define METATILE_Fortree_SecretBase_LongGrass_BottomLeft  0x281
#define METATILE_Fortree_SecretBase_LongGrass_BottomMid   0x282
#define METATILE_Fortree_SecretBase_LongGrass_BottomRight 0x283
#define METATILE_Fortree_WoodBridge1_Top                  0x297
#define METATILE_Fortree_WoodBridge1_Bottom               0x29F

// gTileset_Sootopolis
#define METATILE_Sootopolis_Door_Closed    0x248
#define METATILE_Sootopolis_GymDoor_Closed 0x250
#define METATILE_Sootopolis_RoughWater     0x290

// gTileset_SootopolisGym
#define METATILE_SootopolisGym_Ice_Cracked 0x20E
#define METATILE_SootopolisGym_Ice_Broken  0x206
#define METATILE_SootopolisGym_Stairs      0x207

// gTileset_Fallarbor
#define METATILE_Fallarbor_AshGrass                 0x20A
#define METATILE_Fallarbor_NormalGrass              0x212
#define METATILE_Fallarbor_AshField                 0x218
#define METATILE_Fallarbor_BrownCaveEntrance_Top    0x259
#define METATILE_Fallarbor_BrownCaveEntrance_Bottom 0x261
#define METATILE_Fallarbor_RedCaveEntrance_Top      0x347
#define METATILE_Fallarbor_RedCaveEntrance_Bottom   0x34F
#define METATILE_Fallarbor_BrownRockWall            0x265
#define METATILE_Fallarbor_RedRockWall              0x269

// gTileset_Lavaridge
#define METATILE_Lavaridge_NormalGrass         0x206
#define METATILE_Lavaridge_AshGrass            0x207
#define METATILE_Lavaridge_LavaField           0x271
#define METATILE_Lavaridge_RockWall            0x274
#define METATILE_Lavaridge_CaveEntrance_Top    0x256
#define METATILE_Lavaridge_CaveEntrance_Bottom 0x25E

// gTileset_Mauville
#define METATILE_Mauville_DeepSand_Center    0x251
#define METATILE_Mauville_DeepSand_BottomMid 0x259
#define METATILE_Mauville_MirageTower_Tile0  0x3D8
#define METATILE_Mauville_MirageTower_Tile1  0x3D9
#define METATILE_Mauville_MirageTower_Tile2  0x3DA
#define METATILE_Mauville_MirageTower_Tile3  0x3E0
#define METATILE_Mauville_MirageTower_Tile4  0x3E1
#define METATILE_Mauville_MirageTower_Tile5  0x3E2
#define METATILE_Mauville_MirageTower_Tile6  0x3E8
#define METATILE_Mauville_MirageTower_Tile7  0x3E9
#define METATILE_Mauville_MirageTower_Tile8  0x3EA
#define METATILE_Mauville_MirageTower_Tile9  0x3F0
#define METATILE_Mauville_MirageTower_TileA  0x3F1
#define METATILE_Mauville_MirageTower_TileB  0x3F2
#define METATILE_Mauville_MirageTower_TileC  0x3DB
#define METATILE_Mauville_MirageTower_TileD  0x3DC
#define METATILE_Mauville_MirageTower_TileE  0x3DD
#define METATILE_Mauville_MirageTower_TileF  0x3E3
#define METATILE_Mauville_MirageTower_Tile10 0x3E4
#define METATILE_Mauville_MirageTower_Tile11 0x3E5

// gTileset_PokemonCenter
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame0 0x280
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame1 0x282
#define METATILE_PokemonCenter_Elevator1F_Tile0_Frame2 0x284
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame0 0x281
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame1 0x283
#define METATILE_PokemonCenter_Elevator1F_Tile1_Frame2 0x285
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame0 0x288
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame1 0x28A
#define METATILE_PokemonCenter_Elevator1F_Tile2_Frame2 0x28C
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame0 0x289
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame1 0x28B
#define METATILE_PokemonCenter_Elevator1F_Tile3_Frame2 0x28D
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame0 0x2A0
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame1 0x2A2
#define METATILE_PokemonCenter_Elevator2F_Tile0_Frame2 0x2A4
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame0 0x2A1
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame1 0x2A3
#define METATILE_PokemonCenter_Elevator2F_Tile1_Frame2 0x2A5
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame0 0x2A8
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame1 0x2AA
#define METATILE_PokemonCenter_Elevator2F_Tile2_Frame2 0x2AC
#define METATILE_PokemonCenter_Floor_ShadowTop_Alt     0x2DC
#define METATILE_PokemonCenter_Floor_Plain_Alt         0x2E4
#define METATILE_PokemonCenter_Floor_ShadowTop         0x21E
#define METATILE_PokemonCenter_CounterBarrier          0x25D

// gTileset_InsideOfTruck
#define METATILE_InsideOfTruck_ExitLight_Top          0x208
#define METATILE_InsideOfTruck_ExitLight_Mid          0x210
#define METATILE_InsideOfTruck_ExitLight_Bottom       0x218
#define METATILE_InsideOfTruck_DoorClosedFloor_Top    0x20D
#define METATILE_InsideOfTruck_DoorClosedFloor_Mid    0x215
#define METATILE_InsideOfTruck_DoorClosedFloor_Bottom 0x21D

// gTileset_MossdeepGameCorner
#define METATILE_MossdeepGameCorner_CounterOpen_Top      0x22C
#define METATILE_MossdeepGameCorner_CounterOpen_Bottom   0x234
#define METATILE_MossdeepGameCorner_CounterClosed_Top    0x22A
#define METATILE_MossdeepGameCorner_CounterClosed_Bottom 0x232

// gTileset_EliteFour
#define METATILE_EliteFour_OpenDoor_Frame           0x344
#define METATILE_EliteFour_OpenDoor_Opening         0x345
#define METATILE_EliteFour_OpenDoorChampion_Frame   0x346
#define METATILE_EliteFour_OpenDoorChampion_Opening 0x347
#define METATILE_EliteFour_LeftSpotlightOff         0x2DD
#define METATILE_EliteFour_RightSpotlightOff        0x2DE
#define METATILE_EliteFour_EntryDoor_ClosedTop      0x206
#define METATILE_EliteFour_EntryDoor_ClosedBottom   0x20E

// gTileset_InsideShip
#define METATILE_InsideShip_IntactDoor_Bottom_Unlocked 0x22B
#define METATILE_InsideShip_IntactDoor_Bottom_Locked   0x233
#define METATILE_InsideShip_DoorIndent_Unlocked        0x21A
#define METATILE_InsideShip_DoorIndent_Locked          0x234

// gTileset_BattlePike
#define METATILE_BattlePike_Curtain_Stage0_Tile0 0x24A
#define METATILE_BattlePike_Curtain_Stage0_Tile1 0x251
#define METATILE_BattlePike_Curtain_Stage0_Tile2 0x252
#define METATILE_BattlePike_Curtain_Stage0_Tile3 0x253
#define METATILE_BattlePike_Curtain_Stage0_Tile4 0x259
#define METATILE_BattlePike_Curtain_Stage0_Tile5 0x25A
#define METATILE_BattlePike_Curtain_Stage0_Tile6 0x25B
#define METATILE_BattlePike_Curtain_Stage1_Tile0 0x22A
#define METATILE_BattlePike_Curtain_Stage1_Tile1 0x231
#define METATILE_BattlePike_Curtain_Stage1_Tile2 0x232
#define METATILE_BattlePike_Curtain_Stage1_Tile3 0x233
#define METATILE_BattlePike_Curtain_Stage1_Tile4 0x239
#define METATILE_BattlePike_Curtain_Stage1_Tile5 0x23A
#define METATILE_BattlePike_Curtain_Stage1_Tile6 0x23B
#define METATILE_BattlePike_Curtain_Stage2_Tile0 0x20A
#define METATILE_BattlePike_Curtain_Stage2_Tile1 0x211
#define METATILE_BattlePike_Curtain_Stage2_Tile2 0x212
#define METATILE_BattlePike_Curtain_Stage2_Tile3 0x213
#define METATILE_BattlePike_Curtain_Stage2_Tile4 0x219
#define METATILE_BattlePike_Curtain_Stage2_Tile5 0x21A
#define METATILE_BattlePike_Curtain_Stage2_Tile6 0x21B
#define METATILE_BattlePike_Curtain_Stage3_Tile0 0x2AB
#define METATILE_BattlePike_Curtain_Stage3_Tile1 0x2B2
#define METATILE_BattlePike_Curtain_Stage3_Tile2 0x2B3
#define METATILE_BattlePike_Curtain_Stage3_Tile3 0x2B4
#define METATILE_BattlePike_Curtain_Stage3_Tile4 0x2BA
#define METATILE_BattlePike_Curtain_Stage3_Tile5 0x2BB
#define METATILE_BattlePike_Curtain_Stage3_Tile6 0x2BC

// gTileset_Lilycove
#define METATILE_Lilycove_Wailmer0     0x290
#define METATILE_Lilycove_Wailmer1     0x291
#define METATILE_Lilycove_Wailmer2     0x2A0
#define METATILE_Lilycove_Wailmer3     0x2A1
#define METATILE_Lilycove_Wailmer0_Alt 0x298
#define METATILE_Lilycove_Wailmer1_Alt 0x299

// gTileset_Contest
#define METATILE_Contest_WallShadow         0x221
#define METATILE_Contest_FloorShadow        0x261
#define METATILE_Contest_CounterFlap_Top    0x2D1
#define METATILE_Contest_CounterFlap_Bottom 0x2D9

// gTileset_LilycoveMuseum
#define METATILE_LilycoveMuseum_Painting0_Left  0x25A
#define METATILE_LilycoveMuseum_Painting0_Right 0x25B
#define METATILE_LilycoveMuseum_Painting1_Left  0x25C
#define METATILE_LilycoveMuseum_Painting1_Right 0x25D
#define METATILE_LilycoveMuseum_Painting2_Left  0x25E
#define METATILE_LilycoveMuseum_Painting2_Right 0x25F
#define METATILE_LilycoveMuseum_Painting3_Left  0x260
#define METATILE_LilycoveMuseum_Painting3_Right 0x261
#define METATILE_LilycoveMuseum_Painting4_Left  0x262
#define METATILE_LilycoveMuseum_Painting4_Right 0x263

// gTileset_MeteorFalls
#define METATILE_MeteorFalls_CaveEntrance_Top    0x246
#define METATILE_MeteorFalls_CaveEntrance_Left   0x24D
#define METATILE_MeteorFalls_CaveEntrance_Bottom 0x24E
#define METATILE_MeteorFalls_CaveEntrance_Right  0x24F

// gTileset_Facility
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile0 0x314
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile1 0x315
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile2 0x316
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile3 0x31C
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile4 0x31D
#define METATILE_Facility_NewMauvilleDoor_Closed_Tile5 0x31E
#define METATILE_Facility_NewMauvilleDoor_Open_Tile0   0x2C3
#define METATILE_Facility_NewMauvilleDoor_Open_Tile1   0x2C4
#define METATILE_Facility_NewMauvilleDoor_Open_Tile2   0x2C5
#define METATILE_Facility_NewMauvilleDoor_Open_Tile3   0x2CB
#define METATILE_Facility_NewMauvilleDoor_Open_Tile4   0x2CC
#define METATILE_Facility_NewMauvilleDoor_Open_Tile5   0x2CD
#define METATILE_Facility_DataPad                      0x3E4

// gTileset_GenericBuilding
#define METATILE_GenericBuilding_TableEdge              0x2F1
#define METATILE_GenericBuilding_TrickHouse_Door_Closed 0x21B
#define METATILE_GenericBuilding_TrickHouse_Stairs_Down 0x219

// gTileset_TrickHousePuzzle
#define METATILE_TrickHousePuzzle_Stairs_Down                0x20B
#define METATILE_TrickHousePuzzle_Lever_Off                  0x23E
#define METATILE_TrickHousePuzzle_Lever_On                   0x23F
#define METATILE_TrickHousePuzzle_Button_Up                  0x258
#define METATILE_TrickHousePuzzle_Button_Pressed             0x259
#define METATILE_TrickHousePuzzle_Door_Shuttered             0x26A
#define METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt        0x252
#define METATILE_TrickHousePuzzle_Floor_ShadowTop            0x255
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0       0x24B
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1       0x24C
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2       0x253
#define METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile3       0x254
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0     0x23B
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1     0x23C
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2     0x243
#define METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile3     0x244
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile0        0x248
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile1        0x249
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile2        0x250
#define METATILE_TrickHousePuzzle_RedDoorH_Open_Tile3        0x251
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile0      0x238
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile1      0x239
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile2      0x240
#define METATILE_TrickHousePuzzle_RedDoorH_Closed_Tile3      0x241
#define METATILE_TrickHousePuzzle_BlueDoorV_Retracted        0x24D
#define METATILE_TrickHousePuzzle_RedDoorV_Retracted         0x24A
#define METATILE_TrickHousePuzzle_RedDoorV_Open0             0x23A
#define METATILE_TrickHousePuzzle_RedDoorV_Open1             0x242
#define METATILE_TrickHousePuzzle_BlueDoorV_Open0            0x23D
#define METATILE_TrickHousePuzzle_BlueDoorV_Open1            0x245
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right     0x260
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left      0x261
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up        0x262
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down      0x263
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt  0x27B
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt 0x27C
#define METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right  0x298

// gTileset_BikeShop (also used by New Mauville)
#define METATILE_BikeShop_Barrier_Hidden_Top      0x269
#define METATILE_BikeShop_Barrier_Hidden_Bottom   0x271
#define METATILE_BikeShop_Floor_Shadow_Top        0x26D
#define METATILE_BikeShop_Wall_Edge_Top           0x281
#define METATILE_BikeShop_Button_Pressed          0x24F
#define METATILE_BikeShop_Button_Green            0x22E
#define METATILE_BikeShop_Button_Blue             0x236
#define METATILE_BikeShop_Barrier_Green_Top       0x2B6
#define METATILE_BikeShop_Barrier_Green_TopMid    0x2BE
#define METATILE_BikeShop_Barrier_Green_BottomMid 0x2C6
#define METATILE_BikeShop_Barrier_Green_Bottom    0x2CE
#define METATILE_BikeShop_Barrier_Blue_Top        0x2B7
#define METATILE_BikeShop_Barrier_Blue_TopMid     0x2BF
#define METATILE_BikeShop_Barrier_Blue_BottomMid  0x2C7
#define METATILE_BikeShop_Barrier_Blue_Bottom     0x2CF
#define METATILE_BikeShop_Generator_Off_Tile0     0x2F0
#define METATILE_BikeShop_Generator_Off_Tile1     0x2F1
#define METATILE_BikeShop_Generator_Off_Tile2     0x2F2
#define METATILE_BikeShop_Generator_Off_Tile3     0x2F3
#define METATILE_BikeShop_Generator_Off_Tile4     0x2F4
#define METATILE_BikeShop_Generator_Off_Tile5     0x2F5
#define METATILE_BikeShop_Generator_Off_Tile6     0x2F6
#define METATILE_BikeShop_Generator_Off_Tile7     0x2F7

// gTileset_TrainerHill
#define METATILE_TrainerHill_GreenFloorTile 0x307
#define METATILE_TrainerHill_CounterDoor    0x334

// gTileset_Underwater
#define METATILE_Underwater_RockWall    0x21E
#define METATILE_Underwater_FloorShadow 0x228

#endif // GUARD_METATILE_LABELS_H
